- Where to get: Steam page
- Cost: $3
- Love Interests: Two (male), One (female)
- Endings: Five
- First play through time: Around 20 minutes
- Time to get all endings: 51 minutes (but I was holding a cat)
You all know my track record with Sapphire Dragon Productions. Well this is their first game, and yet somehow, it is better than True Lover’s Knot and Heart and Seoul. The plot is the generic school festival trope. I don’t mind the trope so well as the game is well done, but this one isn’t.
Yuka already knew the two guys, so the relationships felt mildly more realistic than most of the other SDP games. The game focuses a lot on the main character’s personal struggles of feeling unsure of her future, and while relatable, for an otome game that takes max 51 minutes or so to beat, the time should be spent on interacting with the guys (and girl) and not the MC’s personal confusion.
The game will not let you change the sound. My headphones blast really loudly, and I could not lower the computer volume anymore, so I wound up having to only have the headphones partially on. The backgrounds are real pictures, so the characters looked a bit odd on them.
Keisuke is the jock, who actually isn’t really a jock. Instead he likes cooking and writing. Takeo is the really smart guy who, despite the common cliches, actually is pleasant. Yuri is the art student who looks like a Vocaloid. Normally I try to describe the characters individually, but this game was so short, that’s about all I can say about them. Both of the guys are okay, but they’re both boring. Yuri wound up being my favorite character mainly because she was eccentric and bubbly.
You have two friends, Aya and Saori. The game makes you feel like dirt for picking Takeo because Saori likes him and calls you out before you go to him and is like, “Hey, maybe you shouldn’t go cause you’re my friend. Keisuke’s a good option! Go to him!” It made Saori seem kind of petty, and it made Yuka seem petty. Even though I didn’t really care about any of the characters much, I’m one of those people who can find some sort of attachment to almost any game (almost <_<), so I felt bad about the situation. I didn’t feel bad for Saori because she was mean, and I didn’t feel bad for Yuka because she took the guy her friend liked even though Yuka didn’t have much of a connection to him; I felt bad for Takeo because they were both being turds and Takeo shouldn’t get with either one of them.
Sadly?, this game did not have any real-life videos in it, so I didn’t even get to have a good laugh from that. The art was off putting because it made all the guys have large heads compared to the girls. The game also has the token SDP device of “you can get all the endings if you just save at this one point and load, so all choices up until now didn’t matter.” After selecting your ending, the endings are only a few lines long. Yuri’s ending especially was short, which was made worse by her being the most interesting character. Your character doesn’t really show any signs of liking females in the game, and Yuri’s ending calls out to that. Even Yuri is shocked lol.
Oh, also, I’ve played Last Days of Spring 2. Hope you didn’t like this game, because it picks up from you having chosen Keisuke but breaking up almost immediately after, essentially making the first Last Days of Spring pointless. Welp.
If you save at that one spot, you can do all of the endings so quickly it barely matters what order you do. If I had to pick, I’d say Takeo>Yuri>Keisuke, only because Last Days of Spring 2 has you get with Keisuke.
Should you play?:
This game isn’t good, but I didn’t hate it. It’s certainly one of the better SDP games. It plays like your general high school otome game romp. I wouldn’t recommend it by any means, but it’s not terrible. I don’t think it’s worth the money, especially when there are plenty of other (way better) free high school otome games out there (like Love Blossoms and School Festival).